GATHER
Salvage & drill
Cut plating off wrecked hulks and drill mineral cores from the regolith flats. Wrecks run dry, then drift back in.
In development · Windows & Linux
A tick-based multiplayer RPG on the edge of settled space. Strip wrecks for scrap, drill mineral cores, print your own gear, and crack open derelicts alongside everyone else on the station.
Hullwake is also the station where every new arrival starts: a scrappy frontier hub with a bank, a printer, a shuttle bay, and a marshal who keeps the peace.
NO SIGNAL
// key art in production
“Rule 1 of Hullwake: you do not attack another person’s ship.”
GATHER
Cut plating off wrecked hulks and drill mineral cores from the regolith flats. Wrecks run dry, then drift back in.
MAKE
Feed scrap into the station printers and turn it into components, tools and gear you actually use.
FIGHT
Take on scavenger creatures and rogue drones up close with energy blades, or from range if you brought enough cells.
EXPLORE
Find the hatch, read the consoles, work out the door codes, and find out what is still running in the dark.
TRADE
Everyone on a relay shares the same station, the same wrecks and the same ground. Trade face to face.
PERSIST
Every action is saved before the game shows it to you. Pull the plug whenever you like and you pick up exactly where you were.
Hullwake is built from the ground up. The engine, the server, the content pipeline and the scripting language are all ours, and so is everything you'll see and hear.
Beta testing sign-ups happen on our Discord. Come say hi and claim a spot.
Join the Discord