EctoGames

Press kit

Everything you need to cover us.

Fact sheets, descriptions, logos and colors for EctoGames and Hullwake. Need something that isn't here? Email press@ectogames.com and we'll get back to you.

EctoGames

Developer
EctoGames
Founder
Elijah Cruz (TheECGaming)
Press contact
press@ectogames.com
Community
Discord

Hullwake

Title
Hullwake
Genre
Sci-fi multiplayer RPG
Platforms
Windows & Linux
Status
In development
Release date
TBA
Price
Free to play, with an optional membership
Engine
Proprietary, written in Rust

Descriptions

EctoGames

EctoGames is an independent game studio founded by Elijah Cruz (TheECGaming). We build our games from scratch, from the engine to every model, sprite and sound, and we're currently making Hullwake.

Hullwake: short

A tick-based multiplayer RPG on the edge of settled space. Strip wrecks for scrap, drill mineral cores, print your own gear, and crack open derelicts alongside everyone else on the station.

Hullwake: long

Hullwake is a tick-based multiplayer RPG set on the scrappy frontier of settled space. Every new arrival starts at Hullwake, a hub station with a bank, a printer, a shuttle bay and a marshal who keeps the peace. From there, players salvage wrecked hulks, drill mineral cores, fabricate their own gear, fight with energy blades and sidearms, and crack open derelicts, all in one shared world where everyone sees the same station, the same wrecks and the same loot on the ground.

Hullwake runs on our own engine, written from scratch in Rust, with quests and skills scripted in Wakescript, a language built for the game. Every model, texture, sprite and sound is made in-house, and every action is saved before the game shows it, so players can close the game at any moment and lose nothing. Hullwake will be free to play, with an optional membership that unlocks more features.

Logos

PNG files. Please don't recolor, stretch or rearrange the logo.

Colors

Screenshots & key art

Hullwake is still in development and its final art is in production. Work-in-progress screenshots are posted in #dev-updates on our Discord, so you can watch it come together. Want to use one in your coverage? Ask us at press@ectogames.com. Polished screenshots, key art and a trailer will appear here once they're ready.